BOINC
Compute for Science

  • BOINC lets you help cutting-edge science research using your computer. The BOINC app, running on your computer, downloads scientific computing jobs and runs them invisibly in the background. It's easy and safe.

  • About 30 science projects use BOINC. They investigate diseases, study climate change, discover pulsars, and do many other types of scientific research.

  • The BOINC and Science United projects are located at the University of California, Berkeley and are supported by the National Science Foundation.
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News from BOINC Projects

[DENIS@Home] New version with checkpoints // Nueva versión con checkpoints

Dear Volunteers,

Over the past few weeks, we have been testing the server and the new application developed by Iván. After verifying that the application is running well and having a general idea of the server's limits for the application, we have just launched a new version. This new version includes checkpoints so that we can run longer simulations without issues arising from restarts. Debugging checkpoints has always been one of the most challenging aspects when developing new versions, so we will be monitoring how things progress gradually. It will remain in beta mode, so please be patient if this leads to tasks that are not validated or other types of problems. One of the risks at this stage is that if the simulation does not restart correctly at the checkpoint, it becomes corrupted and the results will not match those submitted by other volunteers.

Thank you very much to everyone who is running our beta version. Without this validation, it would be unthinkable to be able to advance towards creating better simulations.

Sincerely,
Jesús.

===============================================================

Estimados voluntarios: En las últimas semanas hemos estado poniendo a prueba al servidor y la nueva aplicación desarrollada por Iván. Tras ver que la aplicación va bien y tenemos más o menos claros los límites del servidor para la aplicación, acabamos de lanzar una nueva versión. Esta nueva versión incluye checkpoints para así poder lanzar simulaciones más largas sin que sea un problema por reinicios. La depuración de los checkpoints siempre ha sido uno de los elementos más difíciles cuando desarrollamos nuevas versiones, así que vamos a ir viendo poco a poco cómo va. Seguirá en modo beta y tened paciencia si esto genera tareas que no se validan u otro tipo de problemas, es uno de los riesgos en este punto. Si no se reinicia bien en el checkpoint la simulación queda corrompida y los resultados no coincidirán con los enviados por otros voluntarios.

Muchísimas gracias a todos los que estáis corriendo nuestra versión beta, sin esta validación sería impensable poder avanzar para hacer mejores simulaciones.

Atentamente,
Jesús.

View article · Mon, 26 May 2025 10:08:44 +0000


[Minecraft@Home] More xoroshigo2 configs

Hi all,

I know it has been awhile, but the developer behind the xoroshigo app has created additional configurations to run xoroshigo on to hopefully get the search going in the right direction.

The new work is generating now, and I'm cancelling most of the 11 million or so tasks that have not yet been sent.

I made sure to exclude those which had one task complete with the validating task remaining, as to not affect partially completed workunits.

View article · Wed, 21 May 2025 00:44:06 +0000


[YAFU] Aliquot sequence 3234210 has terminated!!!

Aliquot sequence 3234210 has terminated!!!

View article · Sun, 11 May 2025 15:51:06 +0000


... more

News

Lines of code visualization
Vitalii made a visualization of the number of lines of code in BOINC going back to 2002.
16 Mar 2025, 9:07:20 UTC · Discuss


Grafana project dashboards
Check out Grafana project dashboards showing time-varying graphs of project info such as number of unsent and in-progress jobs.
15 Feb 2025, 21:03:13 UTC · Discuss


Contributor history video
Vitalii made a video showing the top 25 BOINC committers, based on CVS, Subversion and Git data, every month going back to 2002.
2 Jan 2025, 3:33:26 UTC · Discuss


... more

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