Changes between Initial Version and Version 1 of WorkShop10/VolunteerIssues


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Timestamp:
Sep 12, 2010, 4:52:20 PM (14 years ago)
Author:
davea
Comment:

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  • WorkShop10/VolunteerIssues

    v1 v1  
     1What are the volunteer issues?
     2
     3        - user motivation
     4                - interested in science
     5                - VC as a game: stats, etc
     6                - general altrusim
     7        - retention levels for various groups/motivations?
     8                - esp in context of multi-project services
     9
     10        - treat each user category separately?
     11                - different services/types of services for each group
     12                        - science types: need forums, techie
     13                - or: can they be combined synergistically?
     14                        - trickle down summaries of science
     15                        - tech support
     16                       
     17        - stats:
     18          mark's market research
     19                - % of people who would take action in support of charity much larger than % of people who would take action in support of science?
     20
     21
     22        - relative merits of single-app projects vs multi-app aggregators like WCG, ibercivis, etc.
     23                - absence of science discussions in multi-app projects
     24                - do people know what they are doing?
     25                        - retention?
     26               
     27       
     28
     29        - it's not all free
     30                - volunteers are not working for free: they get paid in "results" -- scientific results, stats, social factors.
     31                - everything is financed: distribution of financing in volunteer computing
     32                - outreach: think of it as a grant application, submitted to tens of thousands of reviewers
     33               
     34what is the value to project scientists of the user community
     35        - additional labor (distributed thinking)
     36        - value of outreach: public education (ex malaria awareness)
     37
     38
     39what to do
     40
     41        science
     42                - more news
     43                - more involvement, more to do (distributed thinking)
     44                - more science info (BG info)
     45                        scientific "translation" service
     46
     47        altrusim
     48                - get grant to do good popsci writing about projects
     49                - proper PR
     50                        when getting a grant, should be required to get funding to allocate resources to writing, PR
     51                        this should be a requirement of funding agencies
     52                - poss. adt'l involvement, depending on details
     53                - social status (badges) rather than credits (ie, different incentive system)
     54
     55        stats/gaming crowd
     56                - self organized: teams, etc.
     57                        - push info into those groups (news, etc)
     58                        - just feed them credits
     59
     60                        …a good model: communities of shared interests
     61                                - what are the causes sufficient to motivate action?
     62                                - organize communities around these
     63               
     64
     65bundle PR/outreach plan w. BOINC software
     66        - best practices
     67
     68but: insufficient resources to implement, so:
     69
     70community of communicators
     71-- social middleware -- every bionic project is a distributed thinking project designed to produce new users --
     72        - writing
     73        - PR
     74  …just ask -- there are people to do this.
     75  …seek professionals in misc domains
     76
     77social middleware
     78        - credit for new recruitment of volunteers (rather than new credits) [badges: social status]
     79        - credit for translations [badges]
     80
     81motivations
     82        - financial reward
     83        - social status
     84        - intellectual interest / learning
     85        - altruism