= Recruitment, Publicity, Teams, Help Publicise BOINC. = This is a summary of some of the topics discussed. == Recruitment == * Try to get BOINC to be the default option for installing of other software. (Stealth Installation), (Could lead to anger) * Installation must be closer to client – 1 click installation. * Put BOINC client on www.download.com * Study and learn from what Folding@home has done. * BOINC branding is very important. * "Tell a friend" link has aprox. 4% uptake on WCG. * Research which BOINC projects have best publicity and retention; publish this info for other new projects to learn from. * Clients, ways for existing members to grow. * Target LABS. * Projects should follow up on users that drop off. WCG have found that this works. * "Points Pyramid" suggested as good motivation tool for "Points Hungry" users. Good for retaining users and to encourage connecting more computing power. == Publicity == * Word of mouth and introduce a friend have proven to be successful methods. * Not enough distribution channels for BOINC. Need to broaden horizons. * Most people don't know what BOINC is. * Consensus agreed that people will run BOINC to help if it is explained in “Simple Format” * Publicity ideas; Radio, Youtube, Second Life, Facebook, Myspace, Skypecast. * "Publicise BOINC" page needed to compile all ideas and projects can link to this page. * "Publicise BOINC" page ideas; Simple explanation for BOINC, posters for download, Clickable web buttons with HTML so users can easily put them on their personal web page like Myspace. * Make things like Click for credit. == Help Publicise BOINC == * “Help Publicise BOINC” link should be on the front page of each project. * “Help Publicise #project name#” link on the front page of each project. * Users need to have lots of ideas on the publicity page. * “Help Publicise BOINC/Project” link appears on all project message board pages. * Align and consolidate communities across all projects e.g.; Join BOINC not SETI. * Auto cross project adverts.