= Trickle message API = The interface for [TrickleMessages trickle messages] includes both client-side and server-side components. == Client-side API == To send a trickle-up message, call {{{ int boinc_send_trickle_up(char* variety, char* text) }}} To receive a trickle-down message, call {{{ int boinc_receive_trickle_down(char* buf, int len) }}} This returns true (nonzero) if there was a message. == Server-side API == To handle trickle-up messages, use a 'trickle_handler' daemon. This is a program, based on sched/trickle_handler.cpp, linked with a function {{{ int handle_trickle(MSG_FROM_HOST&); struct MSG_FROM_HOST { int create_time; int hostid; char variety[256]; // project-defined; what kind of msg char xml[MSG_FROM_HOST_BLOB_SIZE]; }; }}} This function should return zero if the message was handled successfully; otherwise it will be retried later. The 'hostid' field identifies the host from which the message was sent. The daemon must be passed a '-variety X' command-line argument, telling it what kind of messages to handle. The daemon should be specified in the [ProjectDaemons project configuration file]. To send send trickle-down messages (from a trickle handler daemon or other program) you must insert a record in the 'msg_to_host' table. From C/C++, this is done as follows: {{{ DB_MSG_TO_HOST mth; mth.clear(); mth.create_time = time(0); mth.hostid = hostid; sprintf(mth.xml, "\n" " %s\n" " ...\n" "\n", ... ); retval = mth.insert(); }}} To send trickle-down messages, a project must include the line {{{ }}} in the [ProjectOptions#Clientcontrol configuration] (config.xml) file.