= Compiling BOINC client software = [[PageOutline(1-3)]] The BOINC client software includes: * The core client * The [/wiki/The_BOINC_Manager BOINC Manager] * [/wiki/Boinccmd_tool boinc_cmd] (Unix/Linux only) * The BOINC [/wiki/The_BOINC_screensaver screensaver] (Windows and Mac only) == Linux == If you want to build the client software for local use on your machine only, it is enough to simply build it using {{{ ./_autosetup ./configure --disable-server --enable-client CXXFLAGS="-O3 -funroll-loops -fforce-addr -ffast-math" make cd packages/generic/sea/ make }}} The executables are located under the folder BOINC. If instead you intend to build portable binaries of the client software that should run on a wide variety of GNU/Linux platforms, it is recommended to build the client software using a virtual machine (e.g. running under Microsoft Virtual PC, download the [VmCompatibility Compatibility virtual machine image]). In this case you should build using: {{{ ./_autosetup ./configure --disable-server --enable-client-release --build=i686-pc-linux-gnu \ CXXFLAGS="-O3 -funroll-loops -fforce-addr -ffast-math" make }}} See [BuildSystem details of the build system]. The result (in the sea/ directory) will be a self-extracting archive (boinc_x.y.z_i686-pc-linux-gnu.sh) containing the BOINC client software. == Other Unix == * Download and install [SoftwarePrereqsUnix prerequisites] * [SourceCode Download current source code] * [BuildSystem Configure (with --disable_server) and make] The result (in the sea/ directory) will be a self-extracting archive (boinc_x.y.z_PLATFORM.sh) containing the BOINC client software. If you have old versions of libraries (curl, openssl etc.) in /usr/lib, and newer versions somewhere else (like /usr/local/lib) you may need to tell the linker where to find the newer versions, as in: {{{ ./configure LDFLAGS=-L/usr/local/lib }}} Here is the list of packages that are needed to compile the BOINC graphics libs on Debian (the same packages should also be available on Ubuntu): {{{freeglut3-dev libsm-dev libice-dev libxmu-dev libxi-dev libx11-dev libjpeg62-dev}}} == Windows == If you want to build the BOINC client and wxWidgets by hand, or are still building BOINC 5.10 and below, please follow [CompileWithWxWidgets CompileWithWxWidgets] === Building the client with Visual Studio 2005 and Visual Studio 2005 Express Edition. === Software Prerequisites: * Download and install [http://msdn2.microsoft.com/en-us/express/aa975050.aspx Visual C++ 2005 Express Edition] (part of Visual Studio 8 Express). * After it downloaded and "installed", go to your local \Visual Studio 8\Microsoft Visual C++ 2005 Express Edition - ENU\ directory and click setup.exe, which will install VC++ 2005 Express Edition in earnest. * Update to [http://www.microsoft.com/downloads/details.aspx?FamilyId=7B0B0339-613A-46E6-AB4D-080D4D4A8C4E&displaylang=en Visual Studio Service 2005 Express Edition Service Pack 1] * When using the full version of Visual Studio 2005, update to [http://www.microsoft.com/downloads/details.aspx?FamilyId=BB4A75AB-E2D4-4C96-B39D-37BAF6B5B1DC&displaylang=en Visual Studio 2005 Team Suite Service Pack 1] * When using Visual C++ 2005 Express Edition, you will also need to download and install [http://www.microsoft.com/downloads/details.aspx?FamilyId=0BAF2B35-C656-4969-ACE8-E4C0C0716ADB Windows Platform Server 2003 R2 Platform SDK]. * See this [http://msdn.microsoft.com/en-us/windowsserver/bb980924.aspx article] for further details. * [SourceCode Download the current BOINC source code] (126MB) * Don't forget to download the [http://boinc.berkeley.edu/trac/browser/trunk/boinc_depends_win_vs2005 Additional Dependencies] (approx. 1GB) * In Windows, Start->(Settings)->Control Panel->System, select Advanced; click Environment Variables. Under 'User variables' click New. Create a variable named 'wxwin' with value 'c:\wx' (or wherever you installed it). || Build Target || Build Platform || wxWidget Version || Environment Variable || || Release || Win32 || 2.8.x || WXWIN || || Release || x64 || 2.8.x || WXWINX64 || || Debug || Win32 || 2.8.x || WXWIN || || Debug || x64 || 2.8.x || WXWINX64 || {{{ Example Environment Variables: WXWIN=C:\Src\SDKs\wx28 WXWINX64=C:\Src\SDKs\wx28x64 }}} * Start Visual Studio 2005 -> Visual C++ 2005 (Express Edition) * Go File->Open Solution->\win_build\boinc.sln and click Open. * Set up Visual Studio to use the correct platform. * From the drop-down menu choose either Win32 (for 32 bit platforms) or x64 (for 64 bit platforms) and choose to make it a Release/Debug version. * Additional linker dependencies for Visual C++ Express (right click the project name, properties, Linker, Input, double click the ... box on Additional Dependencies and add those missing). * boinc_dll * advapi32.lib * user32.lib * kernel32.lib * boinc * advapi32.lib * gdi32.lib * user32.lib * kernel32.lib * boincmgr * ole32.lib * oleaut32.lib * Go to the Build menu, Build Solution. All files will be built to \win_build\Build\Win32\Release (or Build\x64\Release for 64 bit versions). Versions compiled with Visual C++ 2005 Express use the optimizing compiler. Benchmarks are the same as on versions released by Berkeley. The above steps will always build a development version, if you want to change this, edit \version.h You can easily ignore all of the warnings that you get when building. Most of them are for the eyes of the developers. === Building the client with Visual Studio 2008 and Visual Studio 2008 Express Edition. === Software Prerequisites: * Download and install [http://www.microsoft.com/express/download/default.aspx C++ 2008 Express Edition] (part of Visual Studio 9 Express). * Update it to [http://www.microsoft.com/downloads/details.aspx?FamilyId=F3FBB04E-92C2-4701-B4BA-92E26E408569&displaylang=en Service Pack 1]. * When using the full version of Visual Studio 2008, use [http://www.microsoft.com/downloads/details.aspx?FamilyId=FBEE1648-7106-44A7-9649-6D9F6D58056E this link] to update to Service Pack 1. To be backward compatible with VS 2005 versions and be able to build BOINC for older than Windows XP versions, you will need to download and install: * The [http://www.microsoft.com/downloads/details.aspx?FamilyId=0BAF2B35-C656-4969-ACE8-E4C0C0716ADB Windows Platform Server 2003 R2 Platform SDK]. * Update it with the [http://www.microsoft.com/express/download/default.aspx MSDN Express Library] for the Express Edition. * Use the [http://www.microsoft.com/downloads/details.aspx?FamilyID=7bbe5eda-5062-4ebb-83c7-d3c5ff92a373&DisplayLang=en MSDN Library for Visual Studio 2008 SP1] for the full version (DVD ISO file). * Download and install [http://www.microsoft.com/downloads/details.aspx?FamilyID=9b2da534-3e03-4391-8a4d-074b9f2bc1bf&displaylang=en the Microsoft Visual C++ 2008 Redistributable Package]. * Update that to [http://www.microsoft.com/downloads/details.aspx?familyid=A5C84275-3B97-4AB7-A40D-3802B2AF5FC2&displaylang=en Service Pack 1] (Watch out, it uses the same file name as the original one!) All the service packs for Visual Studio Express Edition ''cannot'' be downloaded through Windows Update. * [SourceCode Download the current BOINC source code] (126MB) * Don't forget to download the [http://boinc.berkeley.edu/trac/browser/trunk/boinc_depends_win_vs2005 Additional Dependencies] (approx. 1GB) * In Windows, Start->(Settings)->Control Panel->System, select Advanced; click Environment Variables. Under 'User variables' click New. Create a variable named 'wxwin' with value 'c:\wx' (or wherever you installed it). || Build Target || Build Platform || wxWidget Version || Environment Variable || || Release || Win32 || 2.8.x || WXWIN || || Release || x64 || 2.8.x || WXWINX64 || || Debug || Win32 || 2.8.x || WXWIN || || Debug || x64 || 2.8.x || WXWINX64 || {{{ Example Environment Variables: WXWIN=C:\Src\SDKs\wx28 WXWINX64=C:\Src\SDKs\wx28x64 }}} * Start Visual Studio 2008 -> Visual C++ 2008 (Express Edition) * Go File->Open Solution->\win_build\boinc.sln and click Open. * Set up Visual Studio to use the correct platform. From the drop-down menu choose either Win32 (for 32 bit platforms) or x64 (for 64 bit platforms) and choose to make it a Release/Debug version. * Additional linker dependencies for Visual C++ Express (right click the project name, properties, Librarian, Input, double click the ... box on Additional Dependencies and add those missing). * boinc_dll * advapi32.lib * user32.lib * kernel32.lib * boinc * advapi32.lib * gdi32.lib * user32.lib * kernel32.lib * boincmgr * ole32.lib * oleaut32.lib * Go to the Build menu, Build Solution. All files will be built to \win_build\Build\Win32\Release (or Build\x64\Release for 64 bit versions). Versions compiled with Visual C++ 2008 Express use the optimizing compiler. Benchmarks are the same as on versions released by Berkeley. The above steps will always build a development version, if you want to change this, edit \version.h You can easily ignore all of the warnings that you get when building. Most of them are for the eyes of the developers. === Building library files for use with BOINC built on VS 2008 === Next we're building the library files so they work with your compiled client. For this, we need to download the source code for [http://www.openssl.org/source/openssl-0.9.8k.tar.gz OpenSSL], [http://www.zlib.net/zlib-1.2.3.tar.gz Zlib] and [http://curl.haxx.se/download/curl-7.19.4.tar.gz libCurl] (direct links to latest stable versions. If a link doesn't work, go to its homepage and choose a mirror). [[br]] '''NOTE:''' Do not use the OpenSSL, zlib1 and libCurl versions from the additional_dependency_VS2005 download, these are prepped for VS2005 only and will not work in BOINC compiled with VS2008! You will need to build these files by hand for VS2008 compatibility. Unzip the files to easy to reach directories. In the next examples I'll use c:\openssl\, c:\zlib\ and c:\curl\ as the directories of choice. Especially for the OpenSSL directory, make sure you have '''no''' spaces anywhere in the path, use hyphens or underscores if need be or else the command line build will break. For the write up I am assuming to use the 32bit option only. If you want to use the 64bit option, make sure you substitute Win32 with Win64 wherever mentioned. ==== zlib ==== In Visual C++ go File->Open->Project/Solution, navigate to c:\zlib\projects\visualc6\ and choose zlib.dsw If it asks to save to the sln file or to convert the present files, answer yes to everything. In the class view list choose zlib, then click Build->Project configuration. Set Active solution configuration to DLL Release. Make sure at least zlib is selected. Make sure the Platform is set to Win32. Click Close. Click Project->Properties. Make sure that the Configuration shows DLL Release or (Active)DLL Release. Click OK Click Build->Clean solution. Next click Build->Batch build. Click the Project column so all zlib options are at the top, select only the DLL Release|Win32 option in the Build column. Check that the rest of the Build options are not selected. click Build. When done click File->Close solution. File->Exit to exit the program. The output files will be in the c:\zlib\projects\visualc6\Win32_DLL_Release\ directory, you will need the zlib1.dll file. ==== Curl ==== In Visual C++ go File->Open->Project/Solution, navigate to c:\curl\ and choose vc6curl.dsw If it asks to convert the present files, answer yes to everything. In the class view list choose libcurl, then click Build->Project configuration. Set Active solution configuration to using libcurl DLL Release. Make sure libcurl is selected in the Build column. click close. Click Project->Properties. Make sure that the Configuration shows Release or (Active)Release. Make sure the Platform is set to Win32. Click Apply, click OK Click Build->Clean solution. Next click Build->Batch build. Click the Projects column header so all libcurl options are at the top. Select only the libcurl with DLL Release|Win32 in the Build column. Check that the rest of the Build options are not selected. Click Build. When done click File->Close solution. File->Exit to exit the program. The output files will be in the c:\curl\lib\DLL-Release\ directory, you will need the libcurl.dll file. ==== OpenSSL ==== Lots of command line prompt work here. First off, read c:\openssl\INSTALL.W32 (for Windows 32bit) or \INSTALL.W64 (for Windows 64bit). It'll be explained in there as well how to do this, but in a more rudimentary form. You will need to get Perl to build OpenSSL. Any Perl will do, but if not sure, then use [http://www.activestate.com/activeperl/ ActivePerl]. It'll install by default to your C:\ drive (C:\Perl) You now need the Visual C++ command prompt, so start up Visual C++ 2008 (Express Edition). Go Tools->Visual Studio 2008 Command Prompt. If the line before the blinking cursor shows another drive than c:, we'll have to go to c: first: * Type '''c:''' in the command line window and press '''Enter'''. Else continue from here. * Type '''cd\openssl''' and press '''Enter'''. * Type '''perl Configure VC-WIN32 --prefix=c:/openssl/''' and press '''Enter'''. (make sure to use the forward slashes '/', not the backslashes '\' in this path, as the next script is using Unix paths, not Windows paths.) * Type '''ms\do_masm''' and press '''Enter'''. * Type '''nmake -f ms\ntdll.mak''' and press '''Enter'''. Although the perl Configure script and the do_masm batchfile will work from a normal command line window, the nmake script will not! Hence why you best run all from the VC++ command line window. The output files will be in the c:\openssl\out32dll\ directory, you will need the libeay32.dll and ssleay32.dll files. TODO: instructions for creating an installer with Installshield X. == Mac OS X == Instructions for [MacBuild building the BOINC client on Mac OS X] are on a separate page.