= Automated estimation of job and app version characteristics = == Goals == * eliminate the need for projects to supply FLOPs estimate for jobs * eliminate the need for projects to supply FLOPS estimates for app versions (in app_plan()) * simplify credit-granting policy == Outline == === Server === For each app, maintain * flops_avg: the estimated average number of FLOPs used by the app's jobs * flops_stdev: the standard deviation of the above Note: if a project has different types of jobs for a given app, with widely differing durations, they should create separate apps for them. That will reduce the variance of the estimate. Initially this is set to a high value (e.g. 1 GFLOP-day). Update: whenever a complete job is reported, let x = duration * (host's flops_est). Update flops_avg in a way that favors decrease over increase. That way, hosts that execute the app efficiently (close to peak hardware speed) have a larger weight in the estimate. Job completion time estimate: app.flops_avg / (host's flops_est for this app version) === client === for each app version, maintain * flops_est: dynamic estimate of the real FLOPS of the app version on this host. Initially this is based on the peak hardware speed, i.e. ngpus*(GPU peak FLOPs) + avg_ncus * (whetstone). Update: when a job finishes, let x = (job.flops / duration). Update accordingly (but cap at peak hardware speed). Note: this replaces "duration correction factor". === protocol === Request message: add flops_est for each app version == Credit == Grant each validated job credit proportional to app.flops_avg Note: a user doesn't get more credit for a longer-than-average job. But it averages out in the end.