1)
Message boards :
BOINC Manager :
My wish list
(Message 6211)
Posted 27 Oct 2006 by Tomas Post: At WCG it's regulated... u can get 10 at the time and max 120 a day (for the really fast machines, but there is the work buffer function of X days on each project website, so each DC can regulate how much u get once the buffer is filled it starts trickeling new work on the bases of WU's completed, for each one returned u get one back, or none if the project has used up it allocated time like TANPAKU has at the moment on my machine...they send 3 at the time...... so what's your point again? At WCG using the Boinc-Client? So that's what every project with only some work to be ready in a short time should use. |
2)
Message boards :
BOINC Manager :
My wish list
(Message 6209)
Posted 27 Oct 2006 by Tomas Post: I would like to have something like this: One PC can download max. 5 (or so, depending on the time it will take to crunch) workunits at a time. After reporting a workunit it can download another unit but to the maximum of 5 workunits at a time. This will help against "everything-grabber" but will not slow down the crunching of the workunits if one PC is out of work. :-D let me call it "maximum number of workunits per time" - no grabbing of everything, better distribution of work - no slowdown for the project if PC is out of work - the PC can hold the deadline because it does not have to much WUs An additional (already implemented) daily quota will help when a PC returns many WUs with errors. |
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