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Large BOINC projects (like SETI@home) were getting on the order of a million files in upload/download directories. This caused OS performance problems. We fixed this by providing a two-level directory hierarchy for upload/download directo
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Large BOINC projects (like SETI@home) were getting on the order of a million files in upload/download directories. This caused OS performance problems. We fixed this by providing a two-level directory hierarchy for upload/download directories. |
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