Asteroids@home multiple compute errors

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ProDigit

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Message 94515 - Posted: 24 Dec 2019, 17:19:45 UTC

Asteroids at home used to run just fine on my pc.
Nvidia RTX 2060 GPUs.

I had upgraded the 2060 to 2070 and 2070 Super GPUs, with a very low, to non-existent overclock; and it ran other projects just fine.
Lately however, I noticed a few hundreds of compute errors, that just error out as soon as the project starts.
Even on the 2070 or 2070 Super without overclock (they usually handle 100-150Mhz GPU overclock just fine, but for Boinc, I usually set it to 25-50Mhz, well below what they should handle).

On the 2060 Asteroids could handle a 65Mhz GPU and 1400Mhz VRAM overclock just fine.
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robsmith
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Message 94639 - Posted: 1 Jan 2020, 8:58:23 UTC

First - do not assume that any tweo cards will handle the same over-clock in the same way, so don't over-clock at the outset, just run pure stock until you are sure that everything is working correctl, then and only then slowly alter the cocks and volts small step by small step and allow a few days at each step to make sure the system is still stable.

And, as this may well be an Asteroids issue, have a good look at their forum and ask questions there - have there been driver issues, has anything changed there?
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ProDigit

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Message 95829 - Posted: 14 Feb 2020, 5:57:48 UTC - in response to Message 94639.  

First - do not assume that any tweo cards will handle the same over-clock in the same way, so don't over-clock at the outset, just run pure stock until you are sure that everything is working correctl, then and only then slowly alter the cocks and volts small step by small step and allow a few days at each step to make sure the system is still stable.

And, as this may well be an Asteroids issue, have a good look at their forum and ask questions there - have there been driver issues, has anything changed there?

The program does the same pure stock.
I've tested the GPUs with FAH, and I know to the 5MHZ how far I can overclock them.
So when I started boinc, I lowered the overclock drastically from there (+100Mhz down from +125).
After it failed, I tried even lower, to running it all stock,and it still failed.
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robsmith
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Message 95836 - Posted: 14 Feb 2020, 8:23:41 UTC

Well now is the time to stop thinking it's a BOINC problem, trot over to the Asteroids forum and seek help there - it is obviously an issue with either their application or something you are trying to do with their application.
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Profile Richie

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Message 95838 - Posted: 14 Feb 2020, 14:35:43 UTC - in response to Message 94515.  

On the 2060 Asteroids could handle a 65Mhz GPU and 1400Mhz VRAM overclock just fine.

If possible would you be able to provide a link to some of those tasks showing that your computer run them succesfully with RTX 2060 ? It would be interesting to see. My current understanding was that all RTX cards have been incompatible with Asteroids GPU application.
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ProDigit

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Message 96040 - Posted: 24 Feb 2020, 22:57:07 UTC - in response to Message 95836.  

Well now is the time to stop thinking it's a BOINC problem, trot over to the Asteroids forum and seek help there - it is obviously an issue with either their application or something you are trying to do with their application.

That forum has been dead for 6 months.
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ProDigit

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Message 96041 - Posted: 24 Feb 2020, 22:58:28 UTC - in response to Message 95838.  
Last modified: 24 Feb 2020, 23:06:47 UTC

On the 2060 Asteroids could handle a 65Mhz GPU and 1400Mhz VRAM overclock just fine.

If possible would you be able to provide a link to some of those tasks showing that your computer run them succesfully with RTX 2060 ? It would be interesting to see. My current understanding was that all RTX cards have been incompatible with Asteroids GPU application.

Thanks for the confirmation.
Even if they would work, they would probably only tax the GPU by 25-40%.
I might have mistaken the project with another (I run several projects at a time).
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ProDigit

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Message 96996 - Posted: 23 Mar 2020, 2:20:58 UTC

I just ran a few CPU jobs on a ryzen, and so far, all failed (computation error).

I've given up on supporting this project!
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robsmith
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Message 97007 - Posted: 23 Mar 2020, 17:57:51 UTC

Asteroids appears to be in the middle of a bad patch - there are a lot of tasks that are erroring out on all sorts of hardware and with all sorts of apps.
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goodies

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Message 97219 - Posted: 1 Apr 2020, 8:08:21 UTC

Since Asteroids@home seems to be acting strange these couple of weeks, do try out other astronomy/physics/space -related ones at the meantime. I suggest LHC@home to help out with experimental physicists.

Einstein@home
Cosmology@home
Universe@home
LHC@home
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Richard Haselgrove
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Message 97480 - Posted: 11 Apr 2020, 9:20:46 UTC

Just found a Notice from Asteroids@Home in my Manager (I have pop-ups turned off), announcing the release of a CUDA 10.2 application.

News release dated 23 March 2020.

The advice and specifications in the news release look sound. I'm giving it a try now.
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Message boards : Projects : Asteroids@home multiple compute errors

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