Could BOINC be used to crack famous codes?

Message boards : Projects : Could BOINC be used to crack famous codes?
Message board moderation

To post messages, you must log in.

AuthorMessage
GoneGrimdark

Send message
Joined: 11 Sep 15
Posts: 2
United States
Message 64374 - Posted: 19 Sep 2015, 21:58:49 UTC

Not sure if this is the right place for this, but I am curious. I'm very interested in ancient undeciphered scripts. I notice Enigma@Home uses brute force computer power to crack WW2 codes, but could this also be applied to things like Rongorongo, Linear A, the Voynich manuscript or Indus Valley script? I don't know how deciphering these would work, but is there any chance lots of computer power would help? Maybe running thousands of scenarios until one figures it out?

I know an ancient language is very different than a decoded known language, but I would be super pumped to help historians read these writing systems. Can you throw enough computer use at these problems to help solve them, or would it be impossible?
ID: 64374 · Report as offensive
noderaser
Avatar

Send message
Joined: 2 Jan 14
Posts: 276
United States
Message 64375 - Posted: 19 Sep 2015, 22:44:51 UTC

Enigma works with a known algorithm and unknown variables, the project does a "brute force" using all possible key values through the algorithm. I'm not familiar with the examples you gave, but in order to crack a code without knowing part of the means of encoding it (the algorithm, a key, the deciphered message, etc) you would be looking at some kind of advanced experimental computing that probably would need nodes with a very fast connection between them. It might be something that quantum computing could tackle, but I don't see it coming to a BOINC project any time soon.
My Detailed BOINC Stats
ID: 64375 · Report as offensive

Message boards : Projects : Could BOINC be used to crack famous codes?

Copyright © 2024 University of California.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation.