Changes between Version 15 and Version 16 of BossaIntro


Ignore:
Timestamp:
Feb 9, 2008, 2:24:24 PM (16 years ago)
Author:
davea
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • BossaIntro

    v15 v16  
    2222 * [BossaReference Reference manual]
    2323
    24 == Abstractions ==
    25 
    26 A Bossa project has one or more ''skill apps''.
    27 A skill app has a dynamic set of ''skill tasks''.
    28 Each one has an associated set of arguments describing its parameters or input files.
    29 Each skill task has a set of ''task instances''.
    30 Each one represents a copy of the task, either in progress or completed.
    31 Each instance is assigned either to a user or to a team.
    32 
    33 Skill apps are classified as:
    34 
    35  * Online: the task is performed by a single user, sequentially, in a web browser.
    36  * Offline: the task is not online, e.g. because it's potentially handled by a group of users, or requires other asynchronous activity.
    37 
    38 An app has an associated URL
    39 identifying a script that takes an task ID argument and displays the task instance.
    40 The task may consist either of a single web page or a sequence of web pages.
    41 In either case the last page in the sequence, when done, should call Bossa API
    42 functions to record the completion of the task, and perhaps display another task.
    43 
    44 Skill apps are either:
    45 
    46  * Individually validated: the app has a server-side program that examines a completed instance and decides if it's valid.
    47  * Group validated: the app has a server-side program that examines a group of instances, sees if there's a consensus, and if so constructs a ''canonical result'' and marks the instances as valid or invalid.
    48 
    49 A project can configure:
    50 
    51  * A maximum number of outstanding offline tasks per user or group
    52  * A maximum number of tasks per day issued per user or group
    53 
    54 == Volunteer characteristics ==
    55 
    56 For each skill app and each user,
    57 Bossa maintains ''skill estimate'', an estimate of the user's skill at that task.
    58 This is maintained in the user's project-specific XML document.
    59 Normally it's a single number in [0..1], and it's initially zero.
    60 
    61 The skill estimated can be computed in any of several ways:
    62 
    63  * The results of  the user's interaction with a Bolt course associated with the skill app.
    64  * The user's performance on "calibration tasks" mixed into the stream.
    65  * The fraction of the user's results classified as invalid by redundancy.
    66 
    67 Skill estimates are used for two purposes:
    68 
    69  * To decide whether to give tasks to a user;
    70  * To decide how many redundant instances of a given task are needed.
    71 
    72 == Implementation ==
    73 
    74 To get work, a user goes to a particular Bossa-supplied page.
    75 There he sees a list of skill apps for which tasks are available
    76 and for which he is qualified,
    77 and links to courses for other apps.
    78 Online and offline apps are listed separately.
    79 Each app has an estimate of the time or other resources required to complete the task.
    80 
    81 Selecting an online app invokes the Bossa ''scheduler'' script,
    82 which selects a task instance suitable for the user,
    83 and redirects to its instance URL.
    84 
    85 Selecting an offline app invokes the Bossa scheduler,
    86 which selects a task and redirects to its instance-start URL.
    87 
    88 Team administrators are provided with an interface for getting
    89 offline tasks for the team.
    90 The scheduler allows a team to get instances only for apps
    91 for which some team member has the required skill.
    92 
    93 Users and teams are provided with an interface for seeing
    94 a list of pending offline tasks.
    95 They can indicate that one of them is completed;
    96 this takes them to the instance-complete URL for that task.
    97 
    98 == Integration with BOINC ==
    99 
    100 Some offline tasks may involve computation done through BOINC;
    101 i.e. if the task is assigned to a team, the computation is queued
    102 in the project's BOINC server and dispatched to members of the team.
    103 (Or if the task is assigned to a user with many computers,
    104 those computers are used).