Multicore apps

The average number of cores per PC will increase over the next few years, possibly at a faster rate than the average amount of available RAM.

Depending on your application and project, it may be desirable to develop a multi-thread application. Possible reasons to do this:

  • Your application's memory footprint is large enough that, on some PCs, there's not enough RAM to run a separate copy of the app on each CPU.
  • You want to reduce the turnaround time of your jobs (either because of human factors, or to reduce server occupancy).

You may be able to use OpenCL, MPI, OpenMP, CUDA, languages like Titanium or Cilk, or libraries of multi-threaded numerical "kernels", to develop a multi-threaded app.


You will need to use the appropriate initialization function.

Waiting for children

If your application uses multiple process, the parent process must always wait for children to exit before exiting itself.

Thread priorities

You should set the priority of new threads to that of the main thread.

#ifdef MSVC
#define getThreadPriority() GetThreadPriority(GetCurrentThread())
#define setThreadPriority(num) SetThreadPriority(GetCurrentThread(), num)
#include <sys/resource.h>
#define getThreadPriority() getpriority(PRIO_PROCESS, 0)
#define setThreadPriority(num) nice(num)

getThreadPriority() is called before forking (by OpenMP in AQUA's case), and setThreadPriority() is then called by each worker thread.

Specifying a plan class

Multicore apps must the plan class mechanism to specify their properties. You may be able to use the predefined "mt" class. Otherwise you must specify your own, using either XML or C++.

Last modified 2 years ago Last modified on 01/26/15 13:42:55