GPU processing implemented in BoincLite library?

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lowkey1979

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Joined: 16 Dec 13
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Message 51739 - Posted: 16 Dec 2013, 15:01:20 UTC

Hi all,

I was just wondering is anyone happens to know whether GPU processing is possible using the BoincLite library? I'm working on a project the will include integrating the library into a custom client and while I'm happy enough with CPU jobs for the moment, being able to include GPU processing as well would be great. Save me writing it myself anyway! :)

Thanks
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Profile David Anderson
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Message 51743 - Posted: 16 Dec 2013, 17:50:13 UTC - in response to Message 51739.  

The BoincLite library isn't maintained; I'm not sure it's currently working, and we won't be developing it.

The standard BOINC client is fairly small, and with a bit of work could run within another application. Let me know if you choose this route; I can help with the modifications.

-- David Anderson
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lowkey1979

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Australia
Message 51751 - Posted: 17 Dec 2013, 10:18:00 UTC - in response to Message 51743.  

Thanks, I may take you up on that. That was my original idea anyway, but when I ran across the library I thought that might be worth a look as well.

I just started helping out on this little project: http://www.gridcoin.us/, which is pretty heavily dependent on Boinc obviously. At the moment we're running the Boinc client side by side with ours, but I wouldn't mind looking at options for embedding the Boinc client functionality inside the Gridcoin client itself.

I've gotten the Boinc client source anyway, so I'll started having a look through it and deciding which way to go.

Thanks!
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Message boards : GPUs : GPU processing implemented in BoincLite library?

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